Skip to main content

Factory Pattern

Factory Pattern 


Gamma Categorization: Creational Design Patten
Summary: When the object construction is complicated, needing multiple arguments, we should create a separate function (Factory Method) or class (Factory), which is responsible for the creation of the entire object.

Problem examples

Suport of multiple databases
Multiple data sources: Serial port, ethernet port, device driver
Diferent report types

    Solution

    Abstract class
    Generalized interface
    A Factory creates instances of the concrete classes

    Sample Code

    Problem: we need to create a Point object, that may be either Cartesian or Polar.

    Factory Method Solution

    public class Point
    {
        private double x,  y;
        private Point (double xdouble y)
        {
            this.x = x;
            this.y = y;
        }

        public static Point NewCartesianPoint(double xdouble y)
        {
            return new Point(xy);
        }

        public static Point NewPolarPoint(double rhodouble theta)
        {
            return new Point(rho*Math.Cos(theta), rho*Math.Sin(theta));
        }

        public override string ToString() 
        {
            return $"x: {x}, y: {y}";
        }
    }

    Usage

    var point = Point.NewCartesianPoint(10,20);
    System.Console.WriteLine(point);

    Factory Class Solution

    public class PointFactory
    {
        public static Point NewCartesianPoint(double xdouble y)
        {
            return new Point(xy);
        }

        public static Point NewPolarPoint(double rhodouble theta)
        {
            return new Point(rho*Math.Cos(theta), rho*Math.Sin(theta));
        }
    }

    public class Point
    {
        private double x,  y;
        public Point (double xdouble y)
        {
            this.x = x;
            this.y = y;
        }

        public override string ToString() 
        {
            return $"x: {x}, y: {y}";
        }
    }

    Usage

    var point = PointFactory.NewCartesianPoint(10,20);
    System.Console.WriteLine(point);

    Comments

    Popular posts from this blog

    C# Extension Methods

     C# Extension Methods Extension methods      public   static   class   ExtensionMethods     {          public   static   Stopwatch   Measure ( this   Func < int >  f )         {              var   sw  =  new   Stopwatch ();              sw . Start ();              f ();              sw . Stop ();              return   sw ;         }          public   static   void   Save ( this   ISerializable   s...

    SOLID (4/5) - Interface segregation principle

    Interface segregation principle In the field of software engineering, the interface-segregation principle (ISP) states that no client should be forced to depend on methods it does not use. ISP splits interfaces that are very large into smaller and more specific ones so that clients will only have to know about the methods that are of interest to them. Such shrunken interfaces are also called role interfaces. ISP is intended to keep a system decoupled and thus easier to refactor, change, and redeploy. using   System ; namespace   interfacesegregation {      public   class   Document       {     }      public   interface   IMachine       {          void   Print ( Document   d );          void   Scan ( Document   d );     ...

    SOLID (1/5) - Single Resposibility Principle

     SOLID (1/5) - Single Resposibility Principle The single-responsibility principle (SRP) is a computer-programming principle that states that every class in a computer program should have responsibility over a single part of that program's functionality, which it should encapsulate. All of that module, class or function's services should be narrowly aligned with that responsibility. In the following example we have a TodoList class which only handles it's own functionality logic, and then we have a Persistance class which handles the saving logic, hence keeping the concerns separeted. using   System ; using   System . Collections . Generic ; namespace   Journal {      public   class   TodoList     {          private   readonly   List < string >  _entries  =  new   List < string >();          private...